68-74%: Then a text saying "Finish? NO!!" appears.61-68%: The speed changes into Triple-speed, and the level introduces pathways that have difficult timings during the parts where the player needs to jump up, making this part memory-based, but with skill needed too.52-61%: More memorization before the next drop.39-52%: Then comes a ball part with a few tricky timings, but mostly memory again.35-37%: Next the player must remember before which ball portals they need to jump, as they will die if they jump over a specific one of them.20-35%: The level moves on to the next puzzle which requires mostly memory, but also containing some hard timings.17-20%: Now the player will see a flashing light background and a part where they have to jump through fake spikes and hit a jump orb.11-17%: Following this, is a tricky ship sequence with more memory parts, albeit not being considered as hard as the first part.0-11%: The level starts with a tricky cube section containing hard memory and timings.Nowadays, It is considered one of the easiest Insane Demons due to the fact that most of its difficulty comes from memorizing the level. It was once one of the hardest memorization Demons during its release. Official Primary Maze is a 1.6/1.7 Insane Demon created by Centuple.
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